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Microedition.platfoirm String-J2ME

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Fred Grott

Posts: 4361
Nickname: shareme
Registered: Jan, 2003

Fred Grott is Lead Developer-CEO of ShareMe Technologies LLC -The Mobile Future
Microedition.platfoirm String-J2ME Posted: Jul 16, 2003 10:58 PM
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Ran into more changes in my MoonBuzz game. Microedition.platform string is not always set to the vendor name often times its null and thus I can not use a check on this to set my FPS rate for the game graphics. Thus will be setting FPS per vnedor handset series builds instead.

With me bneing one of the few former c/c++ programmers that hates preprocessing as it pertains to maintaining the code base I will probalby just make a different project and copy over and do the FPS change instead. Preprocessing in J2ME takes up one comment line and you cannot break up that comment lien for the Ant Anntena task to pick it up properly.

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