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Message:
Line2D.Float array???
Posted by Steve on May 22, 2000 at 12:31 AM
Hey guys/gals. I use the code segment below to draw the horizontal lines in a grid. Can I make an array of Line2D.Float, or should I use collections ?? I was thinking: float[20] xOne; //used to hold x1 coords. in Line2D.Float float[20] yOne; //y1 coords. float[20] xTwo; //x2 coords. float[20] yTwo; //y2 coords. Then an array used to hold an Hln[20] object. One Hln element could hold one element from each of the arrays above. If possible, how do I go about this. Once this is done, I was thinking to use a for LOOP to draw the lines. Thanks, Steve ---------------- Line2D.Float Hln1 = new Line2D.Float(11F, 20F, 350F, 20F); Line2D.Float Hln2 = new Line2D.Float(11F, 30F, 350F, 30F); Line2D.Float Hln3 = new Line2D.Float(11F, 40F, 350F, 40F); Line2D.Float Hln4 = new Line2D.Float(11F, 50F, 350F, 50F); Line2D.Float Hln5 = new Line2D.Float(11F, 60F, 350F, 60F); Line2D.Float Hln6 = new Line2D.Float(11F, 70F, 350F, 70F); Line2D.Float Hln7 = new Line2D.Float(11F, 80F, 350F, 80F); Line2D.Float Hln8 = new Line2D.Float(11F, 90F, 350F, 90F); Line2D.Float Hln9 = new Line2D.Float(11F, 100F, 350F, 100F); Line2D.Float Hln10 = new Line2D.Float(11F, 110F, 350F, 110F); Line2D.Float Hln11 = new Line2D.Float(11F, 120F, 350F, 120F); Line2D.Float Hln12 = new Line2D.Float(11F, 130F, 350F, 130F); Line2D.Float Hln13 = new Line2D.Float(11F, 140F, 350F, 140F); Line2D.Float Hln14 = new Line2D.Float(11F, 150F, 350F, 150F); Line2D.Float Hln15 = new Line2D.Float(11F, 160F, 350F, 160F); Line2D.Float Hln16 = new Line2D.Float(11F, 170F, 350F, 170F); Line2D.Float Hln17 = new Line2D.Float(11F, 180F, 350F, 180F); Line2D.Float Hln18 = new Line2D.Float(11F, 190F, 350F, 190F); Line2D.Float Hln19 = new Line2D.Float(11F, 200F, 350F, 200F); Line2D.Float Hln20 = new Line2D.Float(11F, 210F, 350F, 210F); screen2D.draw(Hln1); screen2D.draw(Hln2); screen2D.draw(Hln3); screen2D.draw(Hln4); screen2D.draw(Hln5); screen2D.draw(Hln6); screen2D.draw(Hln7); screen2D.draw(Hln8); screen2D.draw(Hln9); screen2D.draw(Hln10); screen2D.draw(Hln11); screen2D.draw(Hln12); screen2D.draw(Hln13); screen2D.draw(Hln14); screen2D.draw(Hln15); screen2D.draw(Hln16); screen2D.draw(Hln17); screen2D.draw(Hln18); screen2D.draw(Hln19); screen2D.draw(Hln20);
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