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Message:
Java help
Posted by Mike wankel on December 09, 2000 at 4:20 AM
Hi can you help me fix this game? I would like to be able to keep score, +10 for right guess and -5 for wrong guess and keep track of the top 5 scores. Also I would like to be able to restart the game without exiting first and recompiling it. Last I would like to add images to the buttons. I have to finish this before Sunday 12-10-200. Thank you for any help you can give. //Title: Memory //Version: //Copyright: Copyright (c) 1999 //Author: Mike Wankel //Company: //Description: Game of Concentration package Final; import java.awt.*; import java.awt.event.*; import javax.swing.*; public class Memory extends JFrame implements ActionListener { //instance variables: private Container c; private JPanel gameGrid; private JButton[] gameButton; private int randomNumber1, randomNumber2, firstButton, secondButton; private int tempValue; private int arraySize = 51; private int value[]; private boolean pickOne = true; public Memory(){ super ("Memory Game"); // title c = getContentPane(); //set up Content pane gameGrid = new JPanel(); //set up Panel gameGrid.setLayout(new GridLayout(5,5)); gameButton = new JButton[arraySize]; value = new int[arraySize]; value[1] = 1; value[2] = 1; value[3] = 2; value[4] = 2; value[5] = 3; value[6] = 3; value[7] = 4; value[8] = 4; value[9] = 5; value[10] = 5; value[11] = 6; value[12] = 6; value[13] = 7; value[14] = 7; value[15] = 8; value[16] = 8; value[17] = 9; value[18] = 9; value[19] = 10; value[20] = 10; value[21] = 11; value[22] = 11; value[23] = 12; value[24] = 12; value[25] = 13; value[26] = 13; value[27] = 14; value[28] = 14; value[29] = 15; value[30] = 15; value[31] = 16; value[32] = 16; value[33] = 17; value[34] = 17; value[35] = 18; value[36] = 18; value[37] = 19; value[38] = 19; value[39] = 20; value[40] = 20; value[41] = 21; value[42] = 21; value[43] = 22; value[44] = 22; value[45] = 23; value[46] = 23; value[47] = 24; value[48] = 24; value[49] = 25; value[50] = 25; //*************************************shuffle routine************************************* for (int i = 1; i < 2000; i++) { randomNumber1 = (1 + (int)(Math.random() * 50) ); //get random number randomNumber2 = (1 + (int)(Math.random() * 50) ); //get second random number if (randomNumber1 != randomNumber2) { //if not equal the first one tempValue = value[randomNumber1]; // put #1 into temp value[randomNumber1] = value[randomNumber2]; // put #2 into #1 space value[randomNumber2] = tempValue; // put temp into #2 space } } //***************************************************************************************** for(int i = 1; i < gameButton.length; i++) { //run through x times gameButton[i] = new JButton(); //make each new button gameButton[i].addActionListener(this); //add listener to each gameButton[i].setBackground(Color.cyan); // put color in background gameGrid.add(gameButton[i]); //add button to panel }
c.add(gameGrid, BorderLayout.CENTER); //add panel to container setSize(700, 500); // size screen show(); // display to the screen }//end constructor //*******************************actionPerformed************************** public void actionPerformed(ActionEvent e){ if (pickOne == true){ // first pick for(int i = 1; i < gameButton.length; i++) { // what button is it if (gameButton[i] == e.getSource()) { // gameButton[i].setText("" + value[i]); // display what on button firstButton = i; pickOne = false; // ready for second pick }//end if }//next } else if (pickOne == false) { // make second pick for(int t = 1; t < gameButton.length; t++) { if (gameButton[t] == e.getSource()) { // is it first button again if (gameButton[firstButton] != e.getSource()) { gameButton[t].setText("" + value[t]); secondButton = t; pickOne = true; } if (value[firstButton] == value[secondButton]) { // value match then vis fale gameButton[firstButton].setVisible(false); gameButton[secondButton].setVisible(false); } else { gameButton[firstButton].setText(" "); // turn back over gameButton[secondButton].setText(" "); // turn back over } } }//next } }//end actionPerformed //*******************************main*********************************** public static void main(String args[]) { Memory app = new Memory(); app.addWindowListener( new WindowAdapter() { public void WindowClosing ( WindowEvent e ) { System.exit(0); } } ); } //end main }//end class Memory
Replies:
- button scooter June 12, 2001 at 9:52 PM
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