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Re: Choosing Dual or Quad Core
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Posted: Sep 16, 2007 11:52 PM
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> > If you benchmark using only one application, the > results > > probably won't indicate much improvement, but what > happens > > if you play a video, while browsing the net and work > with > > photoshop at the same time? > > Playing a video while browsing and working in Photoshop > would indeed be CPU intensive, but is it realistic? I'm > not trying to be flippant, I just don't understand how > someone would simultaneously do all three. I could > understand if you're talking about a server that multiple > people are simultaneously demanding services of. >
yes, it (or similar scenarios) can be quite realistic (depending on what you're doing of course).
I've done some work creating addons for MS Flight Simulator. This usually means running MSFS, Photoshop, one or two web browsers (for technical forums etc.), maybe a 3D modelling application, and some tools. As you're constantly switching between them it makes little sense opening and closing applications all the time (especially as those applications can take several minutes to load).
MSFS alone can easily top out a CPU, and the latest version can top out both cores on a dual core system (previous versions weren't coded to benefit from multicore machines). It may be a niche market, but the requirement can certainly exist.
> I could see high end video production editors having to > edit multiple clips in different windows or video game > designers having multiple game windows running in > parallel. I would hazard a guess that they cover less than > 1% of all desktop users.
Most certainly, but so do developers as a group (not counting schoolkids and students doing homework for their courses, they don't have the requirements for long).
That doesn't however mean that there's no use for quad (or higher) number of cores in the current market even if software doesn't make use of them. It just means that most people who purchase quad core machines will not at the moment use them to full capacity (but very well may in the future once software adapts to make use of them).
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