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XP Explained, Second Edition, again (and IXP)

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Keith Ray

Posts: 658
Nickname: keithray
Registered: May, 2003

Keith Ray is multi-platform software developer and Team Leader
XP Explained, Second Edition, again (and IXP) Posted: Mar 1, 2005 9:16 PM
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Original Post: XP Explained, Second Edition, again (and IXP)
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1st edition Values: Communication, Simplicity, Feedback, Courage.

2nd edition Values: Communication, Simplicity, Feedback, Courage, Respect.

IXP Values: Communication, Enjoyment, Learning, Simplicity, Quality.

1st edition Principles: Rapid Feedback, Assume Simplicity, Incremental Change, Embracing Change, Quality Work, Teach Learning, Small Initial Investment, Play to Win, Concrete Experiments, Open/honest Communication, Work with people's instincts - not against them, Accepted Responsibility, Local Adaptation, Travel Light, Honest Measurement.

2nd edition Principles: Humanity, Economics, Mutual Benefit, Self-Similarity, Improvement, Diversity, Reflection, Flow, Opportunity, Redundancy, Failure, Quality, Baby Steps, Accepted Responsibility.

1st edition Practices: Planning Game, Short Releases, On Site Customer, Metaphor, Sustainable Pace, Pair Programming, Continuous Testing, Refactoring, Simple Design, Continuous Integration, Collective Code Ownership, Coding Standards.

IXP Practices: Readiness Assessment, Continuous Risk Management, Project Chartering, Project Community, Test-Driven Management, Sustainable Pace, Storytelling, Planning Game, Storytesting, Frequent Releases, Small Teams, Continuous Learning, Sitting Together, Iterative Usability, Evolutionary Design, Story Test-Driven Development, Continuous Integration, Collective Ownership, Coding Standard, Refactoring, Domain-Driven Design, Pairing, Retrospectives.

2nd edition Practices:

Primary Practices: Stories, Weekly Cycle, Quarterly Cycle, Slack, Sit Together, Whole Team, Informative Workspace, Energized Work, Pair Programming, Incremental Design, Test-First Programming, Ten-Minute Build, Continuous Integration.

Corollary Practices: Real Customer Involvement, Incremental Deployment, Negotiated Scope Contract, Pay-Per-Use, Team Continuity, Shrinking Teams, Root-Cause Analysis, Code and Tests, Shared Code, Single Code Base, Daily Deployment.

Read: XP Explained, Second Edition, again (and IXP)

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