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Part 3, Forests and Trees

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James Robertson

Posts: 29924
Nickname: jarober61
Registered: Jun, 2003

David Buck, Smalltalker at large
Part 3, Forests and Trees Posted: Mar 29, 2004 2:40 AM
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This post originated from an RSS feed registered with Agile Buzz by James Robertson.
Original Post: Part 3, Forests and Trees
Feed Title: Cincom Smalltalk Blog - Smalltalk with Rants
Feed URL: http://www.cincomsmalltalk.com/rssBlog/rssBlogView.xml
Feed Description: James Robertson comments on Cincom Smalltalk, the Smalltalk development community, and IT trends and issues in general.
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We had another break, followed by a discussion on capacity. In this sense, capacity means how much can be done in a given stretch of time. This of course gets matched up (not often well) against expectations. We spoke a lot about the tendency of management to exert "work smarter, not harder" pressure (which leads to overtime). I noted that it's not only management that does this - engineers often do this to themselves via a congenital inability to say no to any new, interesting task that floats by them. So this led to another game:

Here's the rule - On each card there's a letter on one side, and a number on the other. How many cards have to be turned over to prove this assertion:

Is there always an even number on the other side of a card with a vowel on it?

This is an exercise that has apparently been done with lots of people, across loads of different domains (software, scientists, etc). It's common to get it wrong; the answer is left as an exercise to the reader :)

This led to a break and a short diversion - we paired off, and one person drew two circles on a page. We then took turns, and then ended with a name when anyone paused. What we got was an emergent diagram - the metaphor being that projects can fail simply through fear of saying I don't know to something. That took us to a discussion of project failures - but I'll get to that in the next post

Read: Part 3, Forests and Trees

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