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James Robertson

Posts: 29924
Nickname: jarober61
Registered: Jun, 2003

David Buck, Smalltalker at large
Slow kills Posted: Nov 10, 2006 2:23 PM
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This post originated from an RSS feed registered with Agile Buzz by James Robertson.
Original Post: Slow kills
Feed Title: Cincom Smalltalk Blog - Smalltalk with Rants
Feed URL: http://www.cincomsmalltalk.com/rssBlog/rssBlogView.xml
Feed Description: James Robertson comments on Cincom Smalltalk, the Smalltalk development community, and IT trends and issues in general.
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Via Dare Obasanjo comes this fascinating tidbit about page load times - it's a nice companion piece to the data I linked to the other day:

Marissa started with a story about a user test they did. They asked a group of Google searchers how many search results they wanted to see. Users asked for more, more than the ten results Google normally shows. More is more, they said. So, Marissa ran an experiment where Google increased the number of search results to thirty. Traffic and revenue from Google searchers in the experimental group dropped by 20%. Ouch. Why? Why, when users had asked for this, did they seem to hate it? After a bit of looking, Marissa explained that they found an uncontrolled variable. The page with 10 results took .4 seconds to generate. The page with 30 results took .9 seconds. Half a second delay caused a 20% drop in traffic. Half a second delay killed user satisfaction. This conclusion may be surprising -- people notice a half second delay? -- but we had a similar experience at Amazon.com. In A/B tests, we tried delaying the page in increments of 100 milliseconds and found that even very small delays would result in substantial and costly drops in revenue.

I wonder how many web developers - myself included - had any idea that 1/2 a second had that kind of impact?

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