The Artima Developer Community
Sponsored Link

Agile Buzz Forum
Pull out all your hair, bite off all your nails - Nerve Wracking

0 replies on 1 page.

Welcome Guest
  Sign In

Go back to the topic listing  Back to Topic List Click to reply to this topic  Reply to this Topic Click to search messages in this forum  Search Forum Click for a threaded view of the topic  Threaded View   
Previous Topic   Next Topic
Flat View: This topic has 0 replies on 1 page
James Robertson

Posts: 29924
Nickname: jarober61
Registered: Jun, 2003

David Buck, Smalltalker at large
Pull out all your hair, bite off all your nails - Nerve Wracking Posted: Apr 9, 2006 12:48 PM
Reply to this message Reply

This post originated from an RSS feed registered with Agile Buzz by James Robertson.
Original Post: Pull out all your hair, bite off all your nails - Nerve Wracking
Feed Title: Michael Lucas-Smith
Feed URL: http://www.michaellucassmith.com/site.atom
Feed Description: Smalltalk and my misinterpretations of life
Latest Agile Buzz Posts
Latest Agile Buzz Posts by James Robertson
Latest Posts From Michael Lucas-Smith

Advertisement

Losing sleep over something. Literally. Running the Coding Contest is quite a challenge. With around 10 hours left in the contest, the heat is one for the contestants and while I try to make things as smooth as I can for them, there have been some bumps in the road:

  • Time zones: Midnight for me, the contestants get started. Today this was a problem when one contestant had trouble downloading the contest details. Luckily, I woke up 4:30 hours early and another contestant helped him out an hour before then.
  • Server bandwidth: Little did I know that my server bandwidth would break over the weekend and cause contestants not to be able to download the contest details. I have another server I've set the file up on now which has a much bigger bandwidth.
  • The bat is too slow: My math was out by a factor of two on this. The bats couldn't receive 50% of the serves sent to them because they couldn't move fast enough. A late rule change in the code fixed this, but that's harsh for the developers who then have to deal with the change.
  • The code is too slow: Another mistake, the algorithm I used for speeding up the balls in-game was as brain dead as it could be and this had consequences for slower machines, ie: the more the balls sped up the slower the game was. About 1/3rd of the way through the contest this one was fixed, so hopefully it had little impact on the contestants (apart from making me look like a fool!)

So with just 10 hours remaining, my fingers are crossed that every thing else from here will go smoothly. Boy-o, running a contest is harder than I thought it would be! Here's hoping I haven't made things too difficult for the contestants.

Read: Pull out all your hair, bite off all your nails - Nerve Wracking

Topic: Flexible Exception Handling Previous Topic   Next Topic Topic: 2nd Annual Smalltalk Solutions Coding Contest almost here!

Sponsored Links



Google
  Web Artima.com   

Copyright © 1996-2019 Artima, Inc. All Rights Reserved. - Privacy Policy - Terms of Use