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Knowing when you're done

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Simon Baker

Posts: 1022
Nickname: sjb140470
Registered: Jan, 2006

Simon Baker is an independent consultant, agile coach and scrum master
Knowing when you're done Posted: Feb 4, 2006 8:49 AM
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This post originated from an RSS feed registered with Agile Buzz by Simon Baker.
Original Post: Knowing when you're done
Feed Title: Agile In Action
Feed URL: http://feeds.feedburner.com/AgileInAction
Feed Description: Energized Work's blog.
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Don't move onto the next user story before you know that the user story you've been working on is done. How do you know when a user story is done? I use the following check list:
  1. The code compiles.

  2. All the automated unit tests are passing and test coverage is between 85% and 100%. (Be guided by the need to provide tests for everything that could possibly break)

  3. The code has a simple design that uses the fewest classes and methods.

  4. The code is well factored and without duplication.

  5. The code is clean and structured to coding standards.

  6. The code is self-documenting and clearly communicates my intentions a the developer.

  7. The code is checked-in, integrated (and builds successfully).

  8. All the acceptance tests (automated with FIT) are passing.

  9. The customer has verified that the acceptance criteria have been satisfied. I don't wait for the end-of-iteration review. I like to get this approval as soon as possible after I've checked-off the items above.
You can take out some technical debt on 3 and 4 if the situation absolutely requires it, but you should ensure that it's repaid quickly. Don't let your technical debt build up. The interest repayments can be a killer.

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