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by James Robertson.
Original Post: You mean Unreal tournaments aren't mission critical?
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Cees noticed that MS has finally realized that the graphics engine doesn't belong in the kernel:
Well, well, well. After 15 years, the original NT group is being proven right: Microsoft is moving the graphics out of the kernel again, reversing a decision that lots and lots of people frowned upon when they moved graphics into the kernel between NT 3.51 and NT4. Back then, most people concluded that it was the major reason that NT4 wasn’t just as rock-solid as NT3, and it seems that they’ve finally gotten the message.
I wonder how many kernel hacks ought to be removed now that they aren't trying to speed up Doom anymore...