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VG.net Vector Graphics System 2.2 Released

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Frank Hileman

Posts: 95
Nickname: frankhil
Registered: May, 2004

Frank Hileman is the lead developer for VG.net, a fast vector graphics system for .net developers.
VG.net Vector Graphics System 2.2 Released Posted: Oct 21, 2004 8:28 AM
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Original Post: VG.net Vector Graphics System 2.2 Released
Feed Title: Frank Hileman's Blog
Feed URL: http://weblogs.asp.net/frank_hileman/rss?containerid=13
Feed Description: Vector Graphics with VG.net, MyXaml, and Visual Studio Integration
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Moving and Tracking along a Shape path with VG.net

Version 2.2 of the VG.net vector graphics system is released. New features in this release include path gradients, path movement, and path tracking. Please read the Readme file in the VG.net download for more information.

The image above is the new PathMove sample. To download and run the sample, click on the image. Source code for the sample is included in the Lite download.

On the left hand side, the new PathMove method on Element moves the markers along the Polyline and Spline. PathMove also rotates the markers to match the tangent as they move. On the right hand side, we use the PathInterpolator property on Element to determine the closest point and tangent on a Spline relative to the mouse point.

The new PathGradientFill is used in several places in this sample. The markers use it to provide a translucent interior, with opaque edges. The Start/Stop button uses a path gradient to create a glowing gel button. Each large blue rounded rectangle serving as a background has a "glow" produced by a PathGradientFill. The glossy white shines at the top of each rectangle are also PathGradientFills. We will be posting more 3D tips using path gradients in later blog entries.

Read: VG.net Vector Graphics System 2.2 Released

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