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How to create a better ActionScript Object

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Huw Collingbourne

Posts: 1254
Nickname: huw
Registered: Nov, 2006

Huw Collingbourne is Director of Technology for the Ruby In Steel IDE
How to create a better ActionScript Object Posted: Jan 1, 2011 3:26 AM
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This post originated from an RSS feed registered with Web Buzz by Huw Collingbourne.
Original Post: How to create a better ActionScript Object
Feed Title: SapphireSteel Software
Feed URL: http://www.sapphiresteel.com/spip.php?page=backend&id_rubrique=1
Feed Description: Discussion of Ruby, Flex and the Ruby In Steel and Amethyst/Flex IDEs for Visual Studio.
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Some of you may know that I write a regular ActionScript programming column for Flash&Flex Developer's Magazine. The latest issue (January, 2011) has just been published and my article this month explains an approach to subclassing the ActionScript Object class in order to create more feature-rich objects. The ActionScript Object class may contain quite a complex data structure (a hash or ‘associative array') but it does not provide methods for manipulating that (...)

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