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by Max Zone.
Original Post: G3DRuby - A Ruby Library for Advanced 3D Graphics
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After writing a number of OpenGL 3D demos in C++, I got tired of doing it. The Sandbox framework I wrote served me well enough, but the more I use other languages, the more tedious C++ feels to me. I developed a taste for Ruby, but there was no support for advanced 3D features like shaders, so I decided to write G3DRuby.