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Rebuilding or modifying

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Terra Caines

Posts: 65
Nickname: terraff
Registered: Feb, 2008

Terra's blog on creating a 3d tactics game in python
Rebuilding or modifying Posted: Jan 4, 2009 10:41 AM
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This post originated from an RSS feed registered with Python Buzz by Terra Caines.
Original Post: Rebuilding or modifying
Feed Title: Terra's blog
Feed URL: http://terracaines.blogspot.com/feeds/posts/default?alt=rss
Feed Description: I am developing a open source 3d tactical game in python. This is showing the steps.
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I've noticed that the concept of rebuilding things seems to be fairly important in games. For example when you set an effect on a unit or remove it a reset attributes function is useful because knowing the previous state is hard.

To give an example in everquest you could cast a spell on yourself that made you stuck and then cast a shorter spell that made you stuck and then you could move around after the second one was done.

so you want to apply the effect then reset all attributes (or just some) based on the effect and your base stats.

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