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by Fred Grott.
Original Post: GameSounds-J2ME
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I came up with a portable solution for gameSounds under MIDP1.0 that uses
just AlertType as I did not learn every different midi api and format from
evey handset vendor When the GameSounds class in the 2D GameFramework
gets modified for MIDP2.0 I only have to change less than 10 lines to redo
the calls to use the same Framework library with MIDP2.0 games.
Thus, GameSounds is now complete except for the calls to it in the
GameCanvas class. GameThread class is almost completely refactored and
modifed. Next to finish the final refactoring of the GameCanvas class.