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by Fred Grott.
Original Post: J2ME 3D Engines
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The goal for the 3D Engine is similar to what the AnfyTeam did in their
Anfy3d API but for J2ME. I want to be able to do the games in the 60k to
80k range using the api. Thus the reason for doing both FP math opensource
libraries now for both 2d and 3d.
Then I have to delve into a
review of vectors, matrix equaitons, geometry, and etc. The general idea
is to optimize for memory, speed, and etc to get it useable on say for
example Nokkia series 60 phones.