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libgdx and Kotlin – Classes [2D Platformer Prototyping]

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justin cater

Posts: 19616
Nickname: justin78
Registered: Mar, 2011

Justin Cater is executive editor at Java Code Geeks
libgdx and Kotlin – Classes [2D Platformer Prototyping] Posted: Feb 1, 2016 6:11 AM
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Original Post: libgdx and Kotlin – Classes [2D Platformer Prototyping]
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This post is a follow up of the libgdx and Kotlin post. I have decided to prototype a simple 2D platformer (along the lines of Star Assault from my early posts), but instead of Java, I am using and learning Kotlin along the way. For this tutorial, the project should be in its initial state ...

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