I came across an interesting demonstration and analysis of the Java "code too large" error in a post by Dustin Marx, Reproducing "code too large" Problem in Java. In the post, Dustin describes his effort to intentionally produce the "code too large" error. Why would someone do this?
In this case, it is because I always understand things better when I tinker with them rather than just reading about them and because doing so gives me a chance to demonstrate Groovy, the Java Compiler API (Java SE 6), and javap.
And off Dustin goes. His first discovery is that 65535 bytes of compiled byte code is the number that produces the "code too large" error. And these 65535 bytes have to be the compilation of a single method.
Now, realistically, what programmer would ever create a single method that compiled down to 65535 or more bytes? No one I've ever met. Yet, the "code too large" problem does actually exist "in the wild" (as Dustin calls it) -- specifically, it can happen when code is generated by, for example, Groovy.
To analyze the problem, Dustin built a Groovy script that:
generates a Java class that isn't very exciting. However, the class will have its main function be of an approximate size based on how many conditions I tell the script to create. This allows me to quickly try generating Java classes with different main() method sizes to ascertain when the main() becomes too large.
After the script generates the Java class, it also uses the Java Compiler API to automatically compile the newly generated Java class for me. The resultant .class file is placed in the same directory as the source .java file.
The Groovy script generates a very simple Java class consisting of a set of conditional statements. Dustin found the maximum number of conditionals that would produce a runnable class, then used the javap tool to analyze the class file.
Dustin then presents key snippets from the output of javap:
From the snippets of javap output shown above, we see that the highest Code offset (65512) for this function pushing the limits of the method size was getting awfully close to the magic 65535 bytes (216-1 or Short.MAX_VALUE - Short.MIN_VALUE).
Dustin has named his blog Dustin's Software Development Cogitations and Speculations, and says he uses it as a way to document things for his own future reference, while also providing information to help other developers. For example, his post Favorite Development Cheatsheets is a convenient page to bookmark, since there he's placed links to many useful quick references for Java and other technologies.
Dustin Marx does some interesting investigations and documents them well in his blog. I've subscribed and look forward to seeing what he investigates next.
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