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Killer Andorid App UI

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Fred Grott

Posts: 4361
Nickname: shareme
Registered: Jan, 2003

Fred Grott is Lead Developer-CEO of ShareMe Technologies LLC -The Mobile Future
Killer Andorid App UI Posted: Apr 13, 2009 5:52 AM
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This post originated from an RSS feed registered with Java Buzz by Fred Grott.
Original Post: Killer Andorid App UI
Feed Title: ShareMe Technologies LLC-The Mobile Future
Feed URL: http://www.jroller.com/shareme/feed/entries/rss
Feed Description: A Weblog about Java programming and digital convergence on mobile devices in such areas as P2P and collaborative technology.
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Part of the challenges in coming with a new App UI for Android touchscreen is that is with no AWT you have to find other ways to enable features since you do not  have those AWT APIs. In my Widgez example:

 


I still have to separate out the menu choose-by-flinging concept from the underlying events to drag the panels and etc. Sure I could go code heavy and come up with a new API but that is not the easiest and innovative way to face the challenge.  The innovative way is to make the four fling zones one on top edge, one on left edge, one on right edge, and one on the  bottom edge where focusing and flinging on those zones doe sthe application menu-page choices.


Read: Killer Andorid App UI

Topic: Links for 2009-04-08 [del.icio.us] Previous Topic   Next Topic Topic: How Fast Can Android App Prototype be Produced?

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