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Innovation marks Japanese creation of Mobile Games

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a san juan

Posts: 163
Nickname: kalimantan
Registered: Aug, 2003

asj is a molecular biologist who got stuck writing java.
Innovation marks Japanese creation of Mobile Games Posted: Aug 29, 2003 8:22 AM
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The interesting thing about this article from the BBC is that it highlights some of the innovative games created by Japanese software makers to drive sales. For example, one game uses the phone camera to create a virtual replica of you and places the character in the game itself. The USA is light years behind Japan in this sort of thing, but there is some hope yet. Although basic services such as voice are still the prime movers in the USA cellphone market, revenue enhancing services such as mobile apps and games are starting to take off in huge numbers (ie., as in millions of downloads).

Some of the games available seem designed to appeal to teens. Mr Collier showed off a virtual pet game from Panasonic, which is reminiscent of the tamagotchi craze.

The game uses the handset's camera to create food. When the pet is hungry, it shows a picture of a type of food like an apple.

You then have to take a picture of something red, which the phone interprets as an apple and feeds to your pet.

The game also lets you send food to a friend's pet via an infra-red connection.

Another virtual pet game uses a fingerprint scanner built into a handset to let your animal know that you are going to play with it, sending it into throes of joy.

Other games also make use of the camera on handsets. Mr Collier demonstrated a game which creates a fighting character based on your photo.

It interprets your image to give your character speed and power. You can then send this to a friend's mobile to do battle.

Another game uses a phone's microphone for educational purposes. The game is intended to help children with their pronunciation and works by comparing what they say with a sample on the handset.



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