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by Fred Grott.
Original Post: 3D GameEngine Math
Feed Title: ShareMe Technologies-The Mobile Future
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Feed Description: A Weblog about Java programming and digital convergence on mobile devices in such areas as P2P and collaborative technology. Old Archive .
Just read the GameDeveloper mag 2nd Arithmetic Coder article and obtaining
the source code. One of the challenges in producing 3D game engine for
J2ME games is choosing the right data compression strategy which puts us
into Probablities, Inforamtion Theory, and Conditional Probabilities.
Exploration in this area should point me to some space saving techniques for
the replay feature and other issues.