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Chris

Posts: 1
Nickname: fatalerror
Registered: Jan, 2003

Network Design Question Posted: Jan 16, 2003 4:13 AM
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Hi,
I want to program internet little game like hearts (on yahoo for example). I need different rooms with tons of games played with many players.
I have imagine this system:
The program will run as a signed applet
When a player create a table, he creates a server on his computer and sends to the main server the game (rules,...). When a new player connect to this game, he retrieves the ip adress of the host on the main server and can connect to the host. The host sends the status of the game to the main server (change of players,end of game,points,...).
Is this correct. I'm asking if it's ok to run a server (I'll use sockets or rmi) on the player's pc.
Can you tell me what you're thinking about this.
Thanks.

Topic: The game of Red Dog Previous Topic   Next Topic Topic: Inheritance upcasting Polymorphism - help need to understand the logic

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