object
FailedStatus extends Status with Serializable
Value Members
-
final
def
!=(arg0: Any): Boolean
-
final
def
##(): Int
-
final
def
==(arg0: Any): Boolean
-
final
def
asInstanceOf[T0]: T0
-
def
clone(): AnyRef
-
final
def
eq(arg0: AnyRef): Boolean
-
def
equals(arg0: Any): Boolean
-
def
finalize(): Unit
-
final
def
getClass(): Class[_]
-
def
hashCode(): Int
-
def
isCompleted: Boolean
-
final
def
isInstanceOf[T0]: Boolean
-
final
def
ne(arg0: AnyRef): Boolean
-
final
def
notify(): Unit
-
final
def
notifyAll(): Unit
-
def
succeeds(): Boolean
-
final
def
synchronized[T0](arg0: ⇒ T0): T0
-
final
def
thenRun(f: ⇒ Status): Status
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final
def
toFuture: Future[Boolean]
-
def
toString(): String
-
def
unreportedException: Option[Throwable]
-
final
def
wait(): Unit
-
final
def
wait(arg0: Long, arg1: Int): Unit
-
final
def
wait(arg0: Long): Unit
-
def
waitUntilCompleted(): Unit
-
def
whenCompleted(f: (Try[Boolean]) ⇒ Unit): Unit
-
def
withAfterEffect(f: ⇒ Option[Throwable]): Status
Inherited from Status
Value Members
-
final
def
thenRun(f: ⇒ Status): Status
-
final
def
toFuture: Future[Boolean]
-
def
unreportedException: Option[Throwable]
-
def
withAfterEffect(f: ⇒ Option[Throwable]): Status
Inherited from AnyRef
Value Members
-
final
def
!=(arg0: Any): Boolean
-
final
def
##(): Int
-
final
def
==(arg0: Any): Boolean
-
def
clone(): AnyRef
-
final
def
eq(arg0: AnyRef): Boolean
-
def
equals(arg0: Any): Boolean
-
def
finalize(): Unit
-
final
def
getClass(): Class[_]
-
def
hashCode(): Int
-
final
def
ne(arg0: AnyRef): Boolean
-
final
def
notify(): Unit
-
final
def
notifyAll(): Unit
-
final
def
synchronized[T0](arg0: ⇒ T0): T0
-
def
toString(): String
-
final
def
wait(): Unit
-
final
def
wait(arg0: Long, arg1: Int): Unit
-
final
def
wait(arg0: Long): Unit
Inherited from Any
Value Members
-
final
def
asInstanceOf[T0]: T0
-
final
def
isInstanceOf[T0]: Boolean
Ungrouped
-
final
def
!=(arg0: Any): Boolean
-
final
def
##(): Int
-
final
def
==(arg0: Any): Boolean
-
final
def
asInstanceOf[T0]: T0
-
def
clone(): AnyRef
-
final
def
eq(arg0: AnyRef): Boolean
-
def
equals(arg0: Any): Boolean
-
def
finalize(): Unit
-
final
def
getClass(): Class[_]
-
def
hashCode(): Int
-
def
isCompleted: Boolean
-
final
def
isInstanceOf[T0]: Boolean
-
final
def
ne(arg0: AnyRef): Boolean
-
final
def
notify(): Unit
-
final
def
notifyAll(): Unit
-
def
succeeds(): Boolean
-
final
def
synchronized[T0](arg0: ⇒ T0): T0
-
final
def
thenRun(f: ⇒ Status): Status
-
final
def
toFuture: Future[Boolean]
-
def
toString(): String
-
def
unreportedException: Option[Throwable]
-
final
def
wait(): Unit
-
final
def
wait(arg0: Long, arg1: Int): Unit
-
final
def
wait(arg0: Long): Unit
-
def
waitUntilCompleted(): Unit
-
def
whenCompleted(f: (Try[Boolean]) ⇒ Unit): Unit
-
def
withAfterEffect(f: ⇒ Option[Throwable]): Status
Singleton status that represents an already completed run with at least one failed test or aborted suite.
Note: the difference between this
FailedStatus
object and the similarly namedFailed
class is that aFailed
instance indicates one test failed, whereas thisFailedStatus
object indicates either one or more tests failed and/or one or more suites aborted during a run. Both are used as the result type ofSuite
lifecycle methods, butFailed
is a possible result ofwithFixture
, whereasFailedStatus
is a possible result ofrun
,runNestedSuites
,runTests
, orrunTest
. In short,Failed
is always just about one test, whereasFailedStatus
could be about something larger: multiple tests or an entire suite.